Digital Media Philosophy

The Digital Media curriculum is foremost concerned with utilizing the computer as a creative tool in the artistic process, as well as broadening the students understanding of new media practices. Broad in approach to skill and content development, this studio course is meant to introduce students to a variety of creative software programs and output processes, while course projects and readings intersect with contemporary social issues and art theory. Some examples of utilized software include Adobe Phostoshop, Illustrator, Soundtrack Pro, and Final Cut Pro, all of which are utilized in the creation of forms that range from print images to vinyl images, and sound compositions to videos. Because many students enter the class with a wide range of familiarity with creative software, the curriculum is purposefully designed to reinforce fundamental technical processes that inform and challenge all skill levels. Upon the completion of assigned readings or course projects, group discussions and critiques are utilized as a structure for the exchange of information, to gauge success, and to practice and build a visual vocabulary.Please visit our Vimeo channel  or our blog.

 

Student Work Examples